Client Fields

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A client is defined as the initiator of a network connection for events regarding sessions, connections, or bidirectional flow records.

For TCP events, the client is the initiator of the TCP connection that sends the SYN packet(s). For other protocols, the client is generally the initiator or requestor in the network transaction. Some systems use the term "originator" to refer the client in TCP connections. The client fields describe details about the system acting as the client in the network event. Client fields are usually populated in conjunction with server fields. Client fields are generally not populated for packet-level events.

Client / server representations can add semantic context to an exchange, which is helpful to visualize the data in certain situations. If your context falls in that category, you should still ensure that source and destination are filled appropriately.

Client Field Details

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Field Description Level

client.address

Some event client addresses are defined ambiguously. The event will sometimes list an IP, a domain or a unix socket. You should always store the raw address in the .address field.

Then it should be duplicated to .ip or .domain, depending on which one it is.

type: keyword

extended

client.bytes

Bytes sent from the client to the server.

type: long

example: 184

core

client.domain

Client domain.

type: keyword

core

client.ip

IP address of the client.

Can be one or multiple IPv4 or IPv6 addresses.

type: ip

core

client.mac

MAC address of the client.

type: keyword

core

client.packets

Packets sent from the client to the server.

type: long

example: 12

core

client.port

Port of the client.

type: long

core

Field Reuse

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Field sets that can be nested under Client
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Nested fields Description

client.geo.*

Fields describing a location.

client.user.*

Fields to describe the user relevant to the event.